getEgl method

Future<List<int>> getEgl(
  1. int textureId
)

Retures the EGL.

Implementation

Future<List<int>> getEgl(int textureId) async {
  final Map<String, int> args = {"textureId": textureId};
  final res = await _channel.invokeMethod('getEgl', args);
  return List<int>.from(res);
}