PositionConstraint class
A position unit that constrains another position unit between minimum and maximum bounds.
This position unit evaluates a base position and then clamps the result to be within specified min and max bounds. This is useful for ensuring positions stay within valid ranges or creating bounded positioning behaviors.
- Implemented types
- Available extensions
Constructors
- PositionConstraint({required PositionUnit position, PositionUnit min = const PositionFixed(double.negativeInfinity), PositionUnit max = const PositionFixed(double.infinity)})
-
Creates a constrained position unit.
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- max → PositionUnit
-
The maximum allowed position value.
final
- min → PositionUnit
-
The minimum allowed position value.
final
- position → PositionUnit
-
The base position to constrain.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
clamp(
{PositionUnit min = const PositionFixed(double.negativeInfinity), PositionUnit max = const PositionFixed(double.infinity)}) → PositionUnit -
Available on PositionUnit, provided by the PositionUnitExtension extension
Constrains this position unit within the specified min and max bounds. -
computePosition(
{required ParentLayout parent, required ChildLayout child, required LayoutAxis direction}) → double -
Computes the position and clamps it between min and max bounds.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
times(
double other) → PositionUnit -
Available on PositionUnit, provided by the PositionUnitExtension extension
Multiplies a position unit by a scalar. -
toCodeString(
) → String -
Converts the position unit to a code string representation.
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator *(
Object other) → PositionUnit -
Available on PositionUnit, provided by the PositionUnitExtension extension
Multiplies two position units. -
operator +(
PositionUnit other) → PositionUnit -
Available on PositionUnit, provided by the PositionUnitExtension extension
Adds two position units together. -
operator -(
PositionUnit other) → PositionUnit -
Available on PositionUnit, provided by the PositionUnitExtension extension
Subtracts one position unit from another. -
operator /(
PositionUnit other) → PositionUnit -
Available on PositionUnit, provided by the PositionUnitExtension extension
Divides one position unit by another. -
operator ==(
Object other) → bool -
The equality operator.
inherited
-
operator unary-(
) → PositionUnit -
Available on PositionUnit, provided by the PositionUnitExtension extension
Negates this position unit (equivalent to 0 - this).