TextInput class
A common text input used to allow users to enter text.
The theme of the widget can be changed to applied a different look and feel. These include but are not limit to InputDecoration, TextStyle, etc.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- TextInput
Constructors
-
TextInput.new({Key? key, required TextInputViewModel viewModel, TextInputThemeData? theme, TextEditingController? controller, ValueChanged<
String> ? onChange, FormFieldSetter<String> ? onSaved, VoidCallback? onTapped, VoidCallback? onEditingComplete, ValueChanged<String> ? onFieldSubmitted, FormFieldValidator<String> ? validator, Widget? suffixIcon, VoidCallback? onSuffixIconPressed, FocusNode? focusNode}) -
const
Properties
- controller → TextEditingController?
-
final
- focusNode → FocusNode?
-
final
- hasError → bool
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
onChange
→ ValueChanged<
String> ? -
final
- onEditingComplete → VoidCallback?
-
final
-
onFieldSubmitted
→ ValueChanged<
String> ? -
final
-
onSaved
→ FormFieldSetter<
String> ? -
final
- onSuffixIconPressed → VoidCallback?
-
final
- onTapped → VoidCallback?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- suffixIcon → Widget?
-
final
- theme → TextInputThemeData?
-
TextStyle, InputDecoration and other styles used to theme to this
widget.
final
-
validator
→ FormFieldValidator<
String> ? -
final
- viewModel → TextInputViewModel
-
A list of properties used to apply to the TextFormField widget.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited