run method
Runs this command.
The return value is wrapped in a Future
if necessary and returned by
CommandRunner.runCommand
.
Implementation
@override
Future<void> run() async {
_requiredOption(['packageName', 'packageNameIos']);
_requiredOption(['packageName', 'packageNameAndroid']);
_requiredOption(['displayName']);
_requiredOption(['flavorName']);
var packageName = argResults?['packageName'];
var packageNameIos = argResults?['packageNameIos'];
var packageNameAndroid = argResults?['packageNameAndroid'];
var displayName = argResults?['displayName'];
var flavorName = argResults?['flavorName'];
var pathXcProject = argResults?['pathXcProject'];
var teamId = argResults?['teamId'];
print('Creating flavor with the following details:');
print('Package Name: $packageName');
print('Package Name iOS: $packageNameIos');
print('Package Name Android: $packageNameAndroid');
print('Display Name: $displayName');
print('Flavor Name: $flavorName');
print('Path to Xcode Project: $pathXcProject');
final config = FlavorConfig(
xcPath: pathXcProject ?? 'ios/Runner.xcodeproj/project.pbxproj',
iosPackageName: (packageNameIos ?? packageName)!,
androidPackageName: (packageNameAndroid ?? packageName)!,
displayName: displayName,
flavorName: flavorName,
iosTeamId: teamId,
isEnabledIconsLauncher: (argResults?['iconsLauncher'] ?? 'false') == 'true');
await createFlavor(config);
}