assetProvider property

AssetProvider? assetProvider

Implementation

AssetProvider? get assetProvider => _assetProvider;
void assetProvider=(AssetProvider? value)

Implementation

set assetProvider(AssetProvider? value) {
  if (value == _assetProvider) {
    return;
  }
  _assetProvider = value;

  markNeedsPaint();
  // file will change, let's clear out old animations.
  _animationLayers.clear();
  load();
}