points property
Implementation
@override
List<PathPoint> get points {
List<PathPoint> _trianglePoints = <PathPoint>[];
_trianglePoints.add(
StraightPathPoint.fromTranslation(Vec2D.fromValues(0.0, -radiusY)));
_trianglePoints.add(
StraightPathPoint.fromTranslation(Vec2D.fromValues(radiusX, radiusY)));
_trianglePoints.add(
StraightPathPoint.fromTranslation(Vec2D.fromValues(-radiusX, radiusY)));
return _trianglePoints;
}