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flare_flutter package
documentation
base/actor_path.dart
ActorPath
pathTransform property
pathTransform property
dark_mode
light_mode
pathTransform
property
@
override
Mat2D
get
pathTransform
override
Implementation
@override Mat2D get pathTransform => isConnectedToBones ? Mat2D() : worldTransform;
flare_flutter package
documentation
base/actor_path
ActorPath
pathTransform property
ActorPath class