length property

double length

Implementation

double get length {
  return _length!;
}
void length=(double value)

Implementation

set length(double value) {
  if (_length == value) {
    return;
  }
  _length = value;
  if (children == null) {
    return;
  }
  for (final ActorComponent component in children!) {
    if (component is ActorBoneBase) {
      component.x = value;
    }
  }
}