play method
Add the FlareAnimationLayer of the animation named name
,
to the end of the list of currently playing animation layers.
Implementation
void play(String name, {double mix = 1.0, double mixSeconds = 0.2}) {
_animationName = name;
if (_artboard != null) {
var animation = _artboard!.getAnimation(_animationName);
if (animation != null) {
_animationLayers.add(FlareAnimationLayer(_animationName, animation)
..mix = mix
..mixSeconds = mixSeconds);
isActive.value = true;
}
}
}