setValue method
Implementation
@override
void setValue(ActorComponent? component, double value, double mix) {
ActorRectangle node = component as ActorRectangle;
node.radius = node.radius * (1.0 - mix) + value * mix;
}
@override
void setValue(ActorComponent? component, double value, double mix) {
ActorRectangle node = component as ActorRectangle;
node.radius = node.radius * (1.0 - mix) + value * mix;
}