BoneChain class
Constructors
Properties
- angle ↔ double
-
getter/setter pair
- bone → ActorBone
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- included ↔ bool
-
getter/setter pair
- index → int
-
final
- parentWorldInverse → Mat2D
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- transformComponents → TransformComponents
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited