render method

  1. @override
void render(
  1. Canvas canvas
)
override

Should render this Particle to given Canvas.

Default behavior is empty, so that it's not required to override this in a Particle that renders nothing and serve as a behavior container.

Implementation

@override
void render(Canvas canvas) {
  animation.getSprite().render(
        canvas,
        size: size,
        anchor: Anchor.center,
        overridePaint: overridePaint,
      );
}