HudMarginComponent<T extends FlameGame> constructor
HudMarginComponent<T extends FlameGame> ({})
Implementation
HudMarginComponent({
this.margin,
Vector2? position,
Vector2? size,
Vector2? scale,
double? angle,
Anchor? anchor,
int? priority,
}) : assert(
margin != null || position != null,
'Either margin or position must be defined',
),
super(
position: position,
size: size,
scale: scale,
angle: angle,
anchor: anchor,
priority: priority,
);