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flame_tiled package
documentation
flame_tiled.dart
TiledComponent<T extends FlameGame<World>>
transform property
transform property
dark_mode
light_mode
transform
property
Transform2D
transform
final
inherited
Implementation
final Transform2D transform;
flame_tiled package
documentation
flame_tiled
TiledComponent<T extends FlameGame<World>>
transform property
TiledComponent class