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flame_tiled package
documentation
flame_tiled.dart
TiledComponent<T extends FlameGame<World>>
render method
render method
dark_mode
light_mode
render
method
@
override
void
render
(
Canvas
canvas
)
Implementation
@override void render(Canvas canvas) { tileMap.render(canvas); }
flame_tiled package
documentation
flame_tiled
TiledComponent<T extends FlameGame<World>>
render method
TiledComponent class