menu
flame_tiled package
documentation
flame_tiled.dart
TiledComponent<T extends FlameGame<World>>
isRemoving property
isRemoving property
dark_mode
light_mode
isRemoving
property
bool
isRemoving
inherited
Whether the component is scheduled to be removed.
Implementation
bool get isRemoving => (_state & _removing) != 0;
flame_tiled package
documentation
flame_tiled
TiledComponent<T extends FlameGame<World>>
isRemoving property
TiledComponent class