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flame_tiled package
documentation
flame_tiled.dart
TiledComponent<T extends FlameGame<World>>
hasChildren property
hasChildren property
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hasChildren
property
bool
hasChildren
inherited
Implementation
bool get hasChildren => _children?.isNotEmpty ?? false;
flame_tiled package
documentation
flame_tiled
TiledComponent<T extends FlameGame<World>>
hasChildren property
TiledComponent class