FlameTester<T extends FlameGame<World> > constructor
FlameTester<T extends FlameGame<World> > (
- GameCreateFunction<
T> createGame, { - Vector2? gameSize,
- GameWidgetCreateFunction<
T> ? createGameWidget, - PumpWidgetFunction<
T> ? pumpWidget,
Implementation
FlameTester(
super.createGame, {
super.gameSize,
super.createGameWidget,
super.pumpWidget,
});