SpineWidgetController constructor

SpineWidgetController({
  1. void onInitialized(
    1. SpineWidgetController controller
    )?,
  2. void onBeforeUpdateWorldTransforms(
    1. SpineWidgetController controller
    )?,
  3. void onAfterUpdateWorldTransforms(
    1. SpineWidgetController controller
    )?,
  4. void onBeforePaint(
    1. SpineWidgetController controller,
    2. Canvas canvas
    )?,
  5. void onAfterPaint(
    1. SpineWidgetController controller,
    2. Canvas canvas,
    3. List<RenderCommand> commands
    )?,
})

Constructs a new SpineWidget controller. See the class documentation of SpineWidgetController for information on the optional arguments.

Implementation

SpineWidgetController(
    {this.onInitialized, this.onBeforeUpdateWorldTransforms, this.onAfterUpdateWorldTransforms, this.onBeforePaint, this.onAfterPaint});