dispose method

void dispose()

Disposes the skeleton drawable's resources. If the skeleton drawable owns the atlas and skeleton data, they are disposed as well. Must be called when the skeleton drawable is no longer in use.

Implementation

void dispose() {
  if (_disposed) return;
  _disposed = true;
  if (_ownsAtlasAndSkeletonData) {
    atlas.dispose();
    skeletonData.dispose();
  }
  _bindings.spine_skeleton_drawable_dispose(_drawable);
}