getSkins method

List<Skin> getSkins()

All skins, including the default skin.

Implementation

List<Skin> getSkins() {
  final List<Skin> skins = [];
  final numSkins = _bindings.spine_skeleton_data_get_num_skins(_data);
  final nativeSkins = _bindings.spine_skeleton_data_get_skins(_data);
  for (int i = 0; i < numSkins; i++) {
    skins.add(Skin._(nativeSkins[i]));
  }
  return skins;
}