getSkins method
All skins, including the default skin.
Implementation
List<Skin> getSkins() {
final List<Skin> skins = [];
final numSkins = _bindings.spine_skeleton_data_get_num_skins(_data);
final nativeSkins = _bindings.spine_skeleton_data_get_skins(_data);
for (int i = 0; i < numSkins; i++) {
skins.add(Skin._(nativeSkins[i]));
}
return skins;
}