getName method
The animation's name, which is unique across all animations in the skeleton.
Implementation
String getName() {
final Pointer<Utf8> value = _bindings.spine_animation_get_name(_animation).cast();
return value.toDartString();
}
The animation's name, which is unique across all animations in the skeleton.
String getName() {
final Pointer<Utf8> value = _bindings.spine_animation_get_name(_animation).cast();
return value.toDartString();
}