getShortestRotation method

bool getShortestRotation()

If true, mixing rotation between tracks always uses the shortest rotation direction. If the rotation is animated, the shortest rotation direction may change during the mix.

If false, the shortest rotation direction is remembered when the mix starts and the same direction is used for the rest of the mix. Defaults to false.

Implementation

bool getShortestRotation() {
  return _bindings.spine_track_entry_get_shortest_rotation(_entry) == 1;
}