getReverse method
If true, the animation will be applied in reverse. Events are not fired when an animation is applied in reverse.
Implementation
bool getReverse() {
return _bindings.spine_track_entry_get_reverse(_entry) == -1;
}
If true, the animation will be applied in reverse. Events are not fired when an animation is applied in reverse.
bool getReverse() {
return _bindings.spine_track_entry_get_reverse(_entry) == -1;
}