getAnimationLast method

double getAnimationLast()

The time in seconds this animation was last applied. Some timelines use this for one-time triggers. Eg, when this animation is applied, event timelines will fire all events between the animationLast time (exclusive) and animationTime (inclusive). Defaults to -1 to ensure triggers on frame 0 happen the first time this animation is applied.

Implementation

double getAnimationLast() {
  return _bindings.spine_track_entry_get_animation_last(_entry);
}