getAnimationLast method
The time in seconds this animation was last applied. Some timelines use this for one-time triggers. Eg, when this
animation is applied, event timelines will fire all events between the animationLast
time (exclusive) and
animationTime
(inclusive). Defaults to -1 to ensure triggers on frame 0 happen the first time this animation
is applied.
Implementation
double getAnimationLast() {
return _bindings.spine_track_entry_get_animation_last(_entry);
}