getAlphaAttachmentThreshold method

double getAlphaAttachmentThreshold()

Values less than 1 mix this animation with the last skeleton pose. Defaults to 1, which overwrites the last skeleton pose with this animation.

Typically track 0 is used to completely pose the skeleton, then alpha can be used on higher tracks. It doesn't make sense to use alpha on track 0 if the skeleton pose is from the last frame render.

Implementation

double getAlphaAttachmentThreshold() {
  return _bindings.spine_track_entry_get_alpha_attachment_threshold(_entry);
}