addSkin method
Adds all attachments, bones, and constraints from the specified skin to this skin.
Implementation
void addSkin(Skin other) {
_bindings.spine_skin_add_skin(_skin, other._skin);
}
Adds all attachments, bones, and constraints from the specified skin to this skin.
void addSkin(Skin other) {
_bindings.spine_skin_add_skin(_skin, other._skin);
}