getSlots method

List<SlotData> getSlots()

The skeleton's slots.

Implementation

List<SlotData> getSlots() {
  final List<SlotData> slots = [];
  final numSlots = _bindings.spine_skeleton_data_get_num_slots(_data);
  final nativeSlots = _bindings.spine_skeleton_data_get_slots(_data);
  for (int i = 0; i < numSlots; i++) {
    slots.add(SlotData._(nativeSlots[i]));
  }
  return slots;
}