getEvents method
The skeleton's events.
Implementation
List<EventData> getEvents() {
final List<EventData> events = [];
final numEvents = _bindings.spine_skeleton_data_get_num_events(_data);
final nativeEvents = _bindings.spine_skeleton_data_get_events(_data);
for (int i = 0; i < numEvents; i++) {
events.add(EventData._(nativeEvents[i]));
}
return events;
}