fromBinary static method
Loads a SkeletonData from the binary
skeleton data, using the provided atlas
to resolve attachment
images.
Throws an Exception in case the skeleton data could not be loaded.
Implementation
static SkeletonData fromBinary(Atlas atlas, Uint8List binary) {
final Pointer<Uint8> binaryNative = _allocator.allocate(binary.lengthInBytes);
binaryNative.asTypedList(binary.lengthInBytes).setAll(0, binary);
final result = _bindings.spine_skeleton_data_load_binary(atlas._atlas, binaryNative.cast(), binary.lengthInBytes);
_allocator.free(binaryNative);
if (_bindings.spine_skeleton_data_result_get_error(result).address != nullptr.address) {
final Pointer<Utf8> error = _bindings.spine_skeleton_data_result_get_error(result).cast();
final message = error.toDartString();
_bindings.spine_skeleton_data_result_dispose(result);
throw Exception("Couldn't load skeleton data: $message");
}
var data = SkeletonData._(_bindings.spine_skeleton_data_result_get_data(result));
_bindings.spine_skeleton_data_result_dispose(result);
return data;
}