getColor method
The color to tint all the skeleton's attachments.
Implementation
Color getColor() {
final color = _bindings.spine_skeleton_get_color(_skeleton);
return Color(_bindings.spine_color_get_r(color), _bindings.spine_color_get_g(color), _bindings.spine_color_get_b(color),
_bindings.spine_color_get_a(color));
}