init method
Initialize this object.
See ObjectPool.acquire for more information on how this gets called.
Implementation
@override
void init([FlipInit? initValue]) {
flipX = initValue?.flipX ?? false;
flipY = initValue?.flipY ?? false;
}
Initialize this object.
See ObjectPool.acquire for more information on how this gets called.
@override
void init([FlipInit? initValue]) {
flipX = initValue?.flipX ?? false;
flipY = initValue?.flipY ?? false;
}