debugMode property

bool debugMode
getter/setter pairinherited

Returns whether this Component is in debug mode or not. When a child is added to the Component it gets the same debugMode as its parent has when it is prepared.

Returns false by default. Override it, or set it to true, to use debug mode. You can use this value to enable debug behaviors for your game and many components will show extra information on the screen when debug mode is activated.

Implementation

bool debugMode = false;