fuseGameKeyEvent function
Calls function fn when a key event occurs in this Game.
Implementation
void fuseGameKeyEvent(FuseKeyEventFn fn) {
final component = fuseComponent<FuseGameKeys>();
component._keyEventFns.add(fn);
}
Calls function fn when a key event occurs in this Game.
void fuseGameKeyEvent(FuseKeyEventFn fn) {
final component = fuseComponent<FuseGameKeys>();
component._keyEventFns.add(fn);
}