WorldManifold class

This is used to compute the current state of a contact manifold.

Constructors

WorldManifold()

Properties

hashCode int
The hash code for this object.
no setterinherited
normal Vector2
World vector pointing from A to B
final
points List<Vector2>
World contact point (point of intersection)
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
separations Float64List
A negative value indicates overlap, in meters.
final

Methods

initialize(Manifold manifold, Transform xfA, double radiusA, Transform xfB, double radiusB) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited