WorldManifold class
This is used to compute the current state of a contact manifold.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- normal → Vector2
-
World vector pointing from A to B
final
-
points
→ List<
Vector2> -
World contact point (point of intersection)
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- separations → Float64List
-
A negative value indicates overlap, in meters.
final
Methods
-
initialize(
Manifold manifold, Transform xfA, double radiusA, Transform xfB, double radiusB) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited