FixtureDef class
Used to create a Fixture.
You can reuse fixture definitions safely.
Constructors
Properties
- density ↔ double
-
The density, usually in kg/m^2.
getter/setter pair
- filter ↔ Filter
-
Contact filtering data.
getter/setter pair
- friction ↔ double
-
The friction coefficient, usually in the range
0,1
.getter/setter pair - hashCode → int
-
The hash code for this object.
no setterinherited
- isSensor ↔ bool
-
A sensor shape collects contact information but never generates a
collision response.
getter/setter pair
- restitution ↔ double
-
The restitution (elasticity) usually in the range
0,1
.getter/setter pair - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape ↔ Shape
-
The Shape, this must be set.
getter/setter pair
- userData ↔ Object?
-
Use this to store application specific fixture data.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited