Contact constructor

Contact(
  1. Fixture fixtureA,
  2. int indexA,
  3. Fixture fixtureB,
  4. int indexB,
)

Implementation

Contact(this.fixtureA, this.indexA, this.fixtureB, this.indexB) {
  flags = enabledFlag;
  manifold.pointCount = 0;
  _friction = Contact.mixFriction(
    fixtureA.friction,
    fixtureB.friction,
  );
  _restitution = Contact.mixRestitution(
    fixtureA.restitution,
    fixtureB.restitution,
  );
}