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flame_forge2d package
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body_component.dart
BodyComponent<T extends Forge2DGame<Forge2DWorld>>
isLoaded property
isLoaded property
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isLoaded
property
bool
isLoaded
inherited
Whether this component has completed its
onLoad
step.
Implementation
bool get isLoaded => (_state & _loaded) != 0;
flame_forge2d package
documentation
body_component
BodyComponent<T extends Forge2DGame<Forge2DWorld>>
isLoaded property
BodyComponent class