scrollDetector property

void Function(PointerScrollEvent event)? get scrollDetector
inherited

Set by the ScrollDispatcher to receive pointer scroll events from the game widget.

Implementation

void Function(PointerScrollEvent event)? get scrollDetector =>
    _scrollDetector;
set scrollDetector (void newScrollDetector(PointerScrollEvent event)?)
inherited

Implementation

set scrollDetector(
  void Function(PointerScrollEvent event)? newScrollDetector,
) {
  _scrollDetector = newScrollDetector;
  refreshWidget();
}