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flame_forge2d package
documentation
forge2d_game.dart
Forge2DGame<T extends Forge2DWorld>
hasLifecycleEvents property
hasLifecycleEvents property
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hasLifecycleEvents
property
bool
get
hasLifecycleEvents
inherited
Implementation
bool get hasLifecycleEvents => _queue.isNotEmpty;
flame_forge2d package
documentation
forge2d_game
Forge2DGame<T extends Forge2DWorld>
hasLifecycleEvents property
Forge2DGame class