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flame_forge2d package
documentation
body_component.dart
BodyComponent<T extends Forge2DGame<Forge2DWorld>>
position property
position property
dark_mode
light_mode
position
property
@
override
Vector2
get
position
Implementation
@override Vector2 get position => body.position;
flame_forge2d package
documentation
body_component
BodyComponent<T extends Forge2DGame<Forge2DWorld>>
position property
BodyComponent class