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flame_forge2d package
documentation
body_component.dart
BodyComponent<T extends Forge2DGame<Forge2DWorld>>
center property
center property
dark_mode
light_mode
center
property
Vector2
get
center
Implementation
Vector2 get center => body.worldCenter;
flame_forge2d package
documentation
body_component
BodyComponent<T extends Forge2DGame<Forge2DWorld>>
center property
BodyComponent class