initialize method

void initialize(
  1. A bodyA,
  2. B bodyB,
  3. Vector2 anchor
)

Initialize the bodies, anchors, and reference angle using a world anchor point.

Implementation

void initialize(A bodyA, B bodyB, Vector2 anchor) {
  this.bodyA = bodyA;
  this.bodyB = bodyB;
  localAnchorA.setFrom(bodyA.localPoint(anchor));
  localAnchorB.setFrom(bodyB.localPoint(anchor));
  referenceAngle = bodyB.angle - bodyA.angle;
}