EdgePolygonCollider class
This class collides an edge and a polygon, taking into account edge adjacency.
Constructors
Properties
- centroidB → Vector2
-
final
- front ↔ bool
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- lowerLimit → Vector2
-
final
- normal → Vector2
-
final
- normal0 → Vector2
-
final
- normal1 → Vector2
-
final
- normal2 → Vector2
-
final
- polygonB → TempPolygon
-
final
- radius ↔ double
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type1 ↔ VertexType
-
getter/setter pair
- type2 ↔ VertexType
-
getter/setter pair
- upperLimit → Vector2
-
final
- v0 ↔ Vector2
-
getter/setter pair
- v1 ↔ Vector2
-
getter/setter pair
- v2 ↔ Vector2
-
getter/setter pair
- v3 ↔ Vector2
-
getter/setter pair
- xf → Transform
-
final
Methods
-
collide(
Manifold manifold, EdgeShape edgeA, Transform xfA, PolygonShape polygonB2, Transform xfB) → void -
computeEdgeSeparation(
EPAxis axis) → void -
computePolygonSeparation(
EPAxis axis) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited