applyTorque method
Apply a torque. This affects the angular velocity without affecting the linear velocity of the center of mass. This wakes up the body.
torque
is usually in N-m.
Implementation
void applyTorque(double torque) {
if (_bodyType != BodyType.dynamic) {
return;
}
if (isAwake == false) {
setAwake(true);
}
_torque += torque;
}