setLimits method

void setLimits(
  1. double lower,
  2. double upper
)

Implementation

void setLimits(double lower, double upper) {
  assert(lower <= upper);
  if (lower != _lowerAngle || upper != _upperAngle) {
    bodyA.setAwake(true);
    bodyB.setAwake(true);
    _impulse.z = 0.0;
    _lowerAngle = lower;
    _upperAngle = upper;
  }
}