DestroyParticlesInShapeCallback constructor

const DestroyParticlesInShapeCallback(
  1. ParticleSystem system,
  2. Shape shape,
  3. Transform xf, {
  4. bool callDestructionListener = false,
})

Implementation

const DestroyParticlesInShapeCallback(
  this.system,
  this.shape,
  this.xf, {
  this.callDestructionListener = false,
});