collideEdgeAndPolygon method

void collideEdgeAndPolygon(
  1. Manifold manifold,
  2. EdgeShape edgeA,
  3. Transform xfA,
  4. PolygonShape polygonB,
  5. Transform xfB,
)

Implementation

void collideEdgeAndPolygon(
  Manifold manifold,
  EdgeShape edgeA,
  Transform xfA,
  PolygonShape polygonB,
  Transform xfB,
) {
  _collider.collide(manifold, edgeA, xfA, polygonB, xfB);
}