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Flame Flare

Integrate awesome Flare animations to your Flame game.

**Flare is deprecated and no longer supported.** Please consider upgrading to Rive.


Add flame_flare as a dependency in your pubspec.yaml file (what?).

Import the package:

import 'package:flame_flare/flame_flare.dart';


This lib exposes a set of tools to integrate a flare animation into a flame game, they are:

  • FlareActorAnimation: A simple animation object that wraps a FlareActorRenderBox.
  • FlareActorComponent: A Flame's PositionComponent sub class that receives and render a FlareActorAnimation.
  • FlareParticle: A Flame's Particle sub class that receives and renders a FlareActorAnimation as a particle.

Simple usage

class MyAnimationController extends FlareControls {
  void playSomeAnimation() {
    play('Some animation');

class MyAnimationComponent extends FlareActorComponent {
  final MyAnimationController animationController;

      : super(
          controller: animationController,
          fit: BoxFit.contain,
          alignment: Alignment.bottomCenter,
          size: Vector2(306, 500),

See the example app for a slightly more complex usage.


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