Adds support for fire_atlas-based sprite sheets inside Flame.
flame_fire_atlas
Flame Fire Atlas is a texture atlas lib for Flame. Atlases can be created using the
Fire Atlas Editor.
How to use
Add the flame_fire_atlas
dependency on your pubspec.yaml
.
Then, load the atlas from your assets:
// file at assets/atlas.fa
final atlas = await FireAtlas.loadAsset('atlas.fa');
or when inside a game instance, the loadFireAtlas
can be used:
// file at assets/atlas.fa
final atlas = await loadFireAtlas('atlas.fa');
With the instance loaded you can now get sprites and animations like:
atlas.getAnimation('animation_name');
atlas.getSprite('sprite_name');